Re-license Pry from full Proprietary to a dual-license model: - Core engine, extraction, templates (80+), MCP server, x402 payment rail, CLI, SDK, browser extension, WordPress plugin, Shopify app, and llm_providers: MIT (see LICENSE) - Anti-detection / stealth subset (15 files): BSL 1.1 with Change Date 2029-01-01 (see LICENSE-BSL-STEALTH) BSL files (anti-detection moat): ultimate_scraper.py, stealth_engine.py, stealth_scripts/*.js (6), camoufox_integration.py, tls_fingerprint.py, cookie_warmer.py, behavioral_biometrics.py, adaptive.py, browser_pool.py, network.py, captcha_solver.py, shadow_dom.py, lazy_load.py, signup_automator.py, auth_connector.py This enables community contributions to the core engine (templates, integrations, MCP tools) while protecting the anti-detection techniques that constitute the actual competitive moat. BSL Additional Use Grant permits free non-production use; production deployment requires a commercial license from enterprise@rugmunch.io. Changes: - Replace proprietary LICENSE with MIT LICENSE + new LICENSE-BSL-STEALTH - Add SPDX-License-Identifier headers to 300+ source files - Add docs/adr/0002-dual-licensing.md (ADR documenting the decision) - Update README.md: new License section with BSL Additional Use Grant - Update LICENSING_PRICING_STRATEGY.md: Section 3 (PryScraper) for dual license - Update AGENTS.md: license line in header + new rule 8 (PRs touching BSL rejected) - Update pyproject.toml: license = "MIT AND BSL-1.1" + classifiers + license-files - Update DECISIONS.md index with ADR-0002 - Update STATUS.md (2026-07-03) and PLAN.md sprint goals Refs: ADR-0002
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//: # (Copyright (c) 2026 Rug Munch Media LLC)
DEVELOPMENT.md — PryScraper
Dev workflow. Install, code, test, commit, PR.
Setup
Prerequisites
- Python 3.12+ / Node 20+
gopassfor secretsmisefor tool version mgmt (or manual)pre-commitfor hooks
Install
git clone https://git.rugmunch.io/RugMunchMedia/pryscraper.git
cd pryscraper
make install
pre-commit install
Environment
# Required env vars (loaded from gopass on deploy, .env locally)
# See .env.example
cp .env.example .env
$EDITOR .env # fill in test values
Workflow
1. Create a branch
git checkout -b feat/my-feature
# or fix/my-bug, docs/my-doc, chore/my-chore
2. Make changes
- Write code
- Add tests
- Update docs (AGENTS.md, ARCHITECTURE.md, STATUS.md)
3. Run pre-commit locally
make lint
make test
make typecheck
make security
4. Commit (conventional)
make commit # interactive
# or:
git commit -m "feat(scope): add new feature"
Types: feat, fix, docs, style, refactor, perf, test, build, ci, chore, ops, security
5. Push + PR
git push -u origin feat/my-feature
# Open PR on forgejo: https://git.rugmunch.io/RugMunchMedia/pryscraper/pulls/new
6. Wait for CI
- All checks must pass
- Review by CODEOWNERS
- Squash-merge to main
- Auto-deploys to Talos (via forgejo webhook)
Daily End-of-Day
make status # show what's changed
fleet-commit # commit helper with checklist
Code Style
- Python: ruff (lint + format), mypy strict
- TypeScript: eslint + prettier
- Shell: shellcheck
- Markdown: vale